Render
Breakdown
My render for the Dream Sequence 3D Challenge by Pwnisher_. Really happy to be in the top 100 ! Created with Unreal Engine / 3dsMax / Zbrush and Substance Painter in 1 month. I wanted to try new stuff with Dithering and datamoshing and i'm really happy with how it look ! I might try new things with this DA in the future :)